#ifndef HARVESTER_H
#define HARVESTER_H
#include "character.h"
#include "point2d.h"

class Harvester:public Character{
    public:
        Harvester(const point2d&, const unsigned int&);
        Harvester();
        ~Harvester();
        void giveOre(const unsigned short&, Character&);
    protected:
    private:
        unsigned short food;
        unsigned short ore;
        unsigned short lumber;
};

#endif // HARVESTER_H
